BATTLETECH TRO 3025 PDF

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Return to Book Page. Boy F. Petersen Jr. Anthony Pryor Goodreads Author. Dale L. Shaun Duncan. Butch Leeper. Ross Babcock III. Jordan Weisman. Includes detailed illustrations, background information, and game rules for BattleMechs from the Succession Wars. Get A Copy. Paperback , pages. More Details Original Title. Battletech Technical Readout. Other Editions 1. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about Battletech Technical Readout , please sign up.

Be the first to ask a question about Battletech Technical Readout. Lists with This Book. This book is not yet featured on Listopia. Community Reviews. Showing Average rating 4. Rating details. More filters. Sort order. Start your review of Battletech Technical Readout: Revised.

May 02, Mark Austin rated it really liked it. I met the group of friends that are still among my best friends via Battletech. Until mid-7th Grade, lunch meant eating quickly, then heading outside seeking something to alleviate boredom and avoiding bullies. Then, one day, one of my only friends introduced me to these guys who stayed in all lunch, hunched at the end of a cafeteria table as though using their bodies as a wall to protect the bubble of fantasy that they were collectively creating.

I was hooked instantly. It was a board game, but with infinite scenarios created by the players. It was a roleplaying game with a duration of one battle. It had a massive variety of pieces with various weapons, speeds, armor ratings, and special abilities and, if you weren't satisfied with the hundreds of options they provided, extensive, balanced rules for creating your own mechs.

The rules were extensive and, when using advanced optional rules, bordered on obsessive minutia but being a dysfunctional obsessive compulsive, I found learning them a delight. The technical handout books not only contained dozens of mechs and vehicles, but each had its own history and backstory, as well as little personalized traits and quirks that had no effect on the game but made it all feel real, like commentary on how cramped the cockpits were for larger pilots or how awkwardly the control yokes were placed.

I don't know the state of the game currently aside from the nearly-direct computer port of this game that we always dreamed of finally coming out just look up Battletech on Steam , but between the politically complex and interesting universe, detailed, comprehensive and seemingly balanced rules, and the relative speed of play, it filled a solid niche in our gaming schedule.

When the RPG came out around college times for me we even tried out a short lived mercenary game. Though we only got through a few sessions, it did send me on a month-long nostalgic binge re-reading the books and re-living a hundred battles fought in Middle and High School. Feb 15, Ethan rated it liked it. If you're a Battletech fan of yesteryear, or just getting into the game, this is a great place to start.

It's an okay book, but that's it. It doesn't have a lot o fht eold 'Mechs from when I started playing in , but there's a reason for that. Thus this book had to come out if you wanted t If you're a Battletech fan of yesteryear, or just getting into the game, this is a great place to start. Thus this book had to come out if you wanted to find the stats for at least their own original designs to use in the game.

The internet wasn't yet the norm and players HAD to buy this book if they wanted to play. Anyways, the mentions of notable pilots from the original book for each design are absent, which stinks because they were interesting to read.

The artwork for the Star League-era designs such as the Sentinel and Thug could have been better. It was better in the TRO. Why they didn't just reuse the artwork from that book, instead of having a new artist do it and spend the money, is beyond me for these 'Mechs.

My other gripe is the fact that the overall production value seems low and there's, from a gaming universe perspective, a rather thin explanation of why these 'Mechs were left out. I'd have rather seen a letter directly from the heads of FASA themselves.

But that's just me, I guess. Eric rated it liked it Apr 02, Matthew Dame-Brusie rated it it was amazing Dec 25, Russell Jones rated it it was amazing Dec 17, Jovany Agathe rated it it was ok Nov 26, Manuel Gradillas rated it really liked it Jul 13, J rated it it was amazing Jan 16, Timothy rated it it was amazing Mar 11, Tom rated it it was amazing Apr 24, Jeffrey L.

Wilcox rated it really liked it Apr 21, Patrick G. Corcoran rated it it was amazing May 21, Gary rated it it was amazing Jun 20, Matt Drozdowski rated it it was ok Jan 05, James P Bishop rated it it was amazing May 14, Dave Kirlin rated it it was amazing Dec 06, Ed Bonthron rated it really liked it Apr 08, Ben rated it liked it Oct 05, Abzjji rated it it was amazing Aug 22, Allen rated it liked it May 14, Jeremy rated it it was amazing Jan 03, Edmond rated it it was amazing Aug 18, Star rated it liked it Dec 30, Doug rated it it was amazing Dec 19, Omar rated it it was amazing Jul 10, Brian Schulz rated it really liked it Nov 22, Eric Klosterman rated it it was amazing Dec 05, Sam rated it it was amazing Sep 16, Scott Rose rated it it was amazing Mar 26, There are no discussion topics on this book yet.

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Technical Readout: 3025 Revised

Support sarna. Although its proper title is Technical Readout: subtitle: The Succession Wars , this product is often referred to as the Technical Readout: Revised ; it was the first revised Technical Readout to be published. The reason for the revision was the Unseen issue, a legal situation that did not allow the artwork for certain BattleMechs to be shown in official products anymore. This revision of Technical Readout: was supposed to supplant the original book, even retaining the same production code, but it removed the infamous Unseen the entire entry, not just the artwork and replaced them with appropriately downgraded Succession Wars era variants of various Star League era designs of from Technical Readout: All of these Technical Readouts were later collectively merged into the Technical Readout: and are out of print now.

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Battletech Technical Readout: 3025 Revised

Support sarna. Technical Readout: was the first of the series providing game attributes, fluff, and background details for the BattleTech universe. The product was reissued and updated in as Technical Readout: Revised , which was replaced in by Technical Readout: Technical Readout: had several print runs with various changes incorporated at different times. This edition had a number of minor typographic errors but more noticeably the pictures of the Ostscout and Ostsol are swapped.

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