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I am, quite frankly, unsure of why I would ever use this book. I've read the book several times and taken away the core concepts - within the Wyld, Fair Folk engage in shaping combat, dueling by telling stories and the more powerful narrative voice is able to suborn the lesser.
So a guy who wants to write a War story fighting a chick who loves her Twilight romance will find that all the characters in his elite squad of death commandos keep falling in love with each other in angsty ways, and so on and so forth. I get assumptions - when they come into Creation, the Fair Folk pick a suite of superpowers when they're making their bodies.
I get the backstory, the wyld, the unshaped And I don't get why the entire book was written to cater to people who wanted to play as Fair Folk - instead of, say, a ST who wanted to use them as antagonists. I've tried, and tried hard, but I can't get behind the Fair Folk's mindsets.
Because they don't have them. They put on graceful, wicked masks and pretend to be someone with emotions for a while, but at the end of the day they're a multidimensional feeding apparatus with no motivation of it's own. I just don't get it. Has anyone played as a Fey, or run a Fey game?
Has anyone used GWM in any significant context? Has anyone read the book and taken away a different perspective, or has some critical insight that will make the entire book come together for me? On the positive style, it's also the most beautiful RPG book I own.
It's so shiney!! They're roleplayers, just like you. The meta-text makes it easier to understand, at least as I see it. Validated User. Peter Svensson said:. Stephen Lea Sheppard Be seeing you Staff member. RPGnet Member. Graceful Wicked Masques was written that way to honor Exalted: The Fair Folk , which everyone knew was a work of mad genius and wanted to make comprehensible.
Exalted: The Fair Folk was written, I think, out of a bloody-minded stubbornness to continue the pattern established by previous Exalted hardcovers -- every group gets their day in the sun, and a book about them, and about playing them, from their perspective. It was about artistic integrity, and an attempt practically express a degree of artist vision that may be impossible to express practically.
It focuses on playable characters because Exalted doesn't really do NPC only types. Gods and demons are the closest, and that's mostly because they're boringly focused beings as opposed to because of something intrinsic in their structure. Well, that and they're power levels are far less consistent in terms of creating a solid method of character creation. Anyway, the Fair Folk mindset is actually not that hard to get. They are shadows of the Primordials. Whether or not you accept that the Primordials are Unshaped who did something terrible and wonderful to themselves or not, there is a clear commonality between them.
Both are worlds unto themselves and have a multiplicity of being. The Wyld without Creation is the raw play ground of making universes. Everyone there is a Creator, and only if many of those agree to share space does anything have to be bounded by another's actions. With Creation, space becomes more limited. Not just in terms of the Wyld being restricted somewhat in terms of waypoints, but in terms of what is and isn't possible.
This in essence makes every Fair Folk a crippled Creator. Their worlds are shown to be shadows of Creation itself, temporary and shallow shadow plays that lack of enduring majesty of the Primordial's work. So, some cling desperately to shaping, to the life of the Wyld as it was, to exerting their will over their fellows to try and ignore that which exerts its creators' will over all the Wyld.
Others plot to destroy it, to undo the working and reclaim as much of that unchained freedom as possible. That's the mindset. I think he gets that, The Tim. The question isn't "What are these guys like? What percentage of players will find this focus and approach to describing them useful, as opposed to useless?
Springaldjack Mothman Analogue Diogenes. The Tim said:. Stephenls said:. Think of them as shifters: they choose their identity deliberately and have no soul, so it's just a game. They're roleplaying in Creation. World's biggest LARP, essentially. Why play them?
Well, because they are bizarre and bad-ass. I understand Ink Monkeys will be giving them some love, which may help, but essentially they can be really neat characters to play, albeit sort of meta. Let's look at the example from the comics in the book. There's this lone raksha, a Shaped, who favours Way and Sword. He plays like a lone ranger, off saving the enslaved like a knight. He's got this entire thing going on that involves local communities and his story. Then he decides it is time to spice things up and get a Mortal squire The power level and focus of the game is odd for Exalted, but you can still do things like capture and cap demesnes, fight enemies, improve your Charms, build kingdoms real or imagined , play at politics real or imagined Remember, the Raksha are a real threat, no matter how irreal they may be underneath.
There's an entire nation in the East that has allied itself to a freehold there in a symbiotic relationship: the ground is rakshaville, and woe betide the non-fae to enter it. But above about 6 feet, you are in the clear. The raksha trade, politic and do other things any other kind of dangerous foe would do, and in return the non-fae do their things.
It's all a matter of perspective. You must log in or register to reply here. Jessica Wardman, longtime forum member Snoopy, passed away last week. She's been a valued part of the RPGnet community since , and will be dearly missed.
Graceful Wicked Masques- How Fare the Fair Folk?
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[Exalted] Graceful Wicked Masques
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Graceful Wicked Masques: The Fair Folk
The implications of this are discussed in the book. In a way, they are imaginary, brain-sucking LARPers from hell. They wear their virtues as physical objects, and are absolute lords over their domain in the Wyld. In Creation… they are still dangerous, but more limited. The Unshaped, now, are again something different and bizarre.
A Guide to the Fair Ones Denizens of the Wyld that surrounds Creation, the raksha continue to wage war on shaped reality. Because of printing requirements there is a small white border around the edge of the pages. Log In. New Account or Log In. Hide my password.